Upgrades

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Upgrades are purchased at your guild house with lanterns, unlocking new characters for hire, strengthening your Master Thief, and even scoring bribes for Victory Points.

Every time you spend either currency on a unit or upgrade, the price of a subsequent purchase goes up. This means that every time you spend Lanterns on an upgrade, you will have to spend the asking price plus one next time around. It's a similar story when it comes to money, but this “tax” is only incurred when buying multiples of the same unit. Be sure to diversify your investments!

Each turn you can also choose to purchase a Bribe for 5 lanterns (7 for the second and 9 the third) or choose charity instead, giving you 4 gold or 2 lanterns.

Upgrade tree[edit | edit source]

Cost
 
 
 
Shop img heading skullduggery.png
 
 
 
 
 
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Shop img icon lantern large.png
1
 
 
 
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Cooking
Unlock Urchins.
(Infiltrate businesses.)
1 free Urchin.
 
 
 
 
 
Shop img scouting 1 large.png
Scout
The Master Thief gets an additional action.
 
 
 
 
 
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Gang
Recruit your first Gang.
(Attacks enemies; evicts urchins.)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Shop img icon lantern large.png
2
 
Shop img icon brewery large.png
Brewing
Unlock the Thug.
(Guards tiles, joins Gangs.)
1 free Thug.
 
Shop img icon coop large.png
Explosives
Unlock the Saboteur.
(Traps a building or reveals a District.)
1 free Saboteur.
 
Shop img icon lantern generator large.png
Lamp Lighter
+1 Lantern per turn.
 
Shop img icon lantern generator large.png
Lamp Lighter
+1 Lantern per turn.
 
 
 
Shop img dagger 1 large.png
Dagger
A Master Thief's best friend.
(Master Thief can attack once per turn for 1 Damage.)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Shop img icon lantern large.png
3
 
Shop img icon beer large.png
Fine Ale
Sustenance for the discerning Thug.
(+1 Thug Health.)
 
Shop img icon jewelry large.png
Jewelry
Steal the family jewels.
(Burgle jewelry from Estates for 4 gold.)
 
 
 
Shop img scouting 2 large.png
Expert Scout
The Master Thief gets an additional action.
 
 
 
Shop img dagger 2 large.png
Reinforced Steel
Quality craftsmanship.
(Master Thief can attack once per turn for 2 Damage.)
 
Shop img burglary 1 large.png
Safecracker
+1 Gold from burgled buildings.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Shop img icon lantern large.png
5
 
Shop img icon whiskey large.png
The Hard Stuff
Made in someone's bathtub.
(+1 Thug Health.)
 
Shop img icon assassin unlock large.png
The Sisters
Unlock the Assassin.
(6 damage attack. One-time use.)
1 free Assassin.
 
 
 
Shop img icon truant large.png
Truant Officer
Unlock the Truant Officer.
(Evicts all Urchins from a business.)
1 free Officer.
 
 
 
Shop img dagger 3 large.png
Poison Blade
For the truly malicious thief.
(Master Thief can attack once per turn for 3 Damage.)
 
Shop img icon gang 2 large.png
Second Gang
Recruit a second gang.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Shop img icon lantern large.png
6
 
 
 
 
 
 
 
 
 
 
 
Shop img scouting 3 large.png
Master Scout
The Master Thief gets an additional action.